Wednesday, September 21, 2011

Innistrad Spoilers Part 6: Multicolor and Lands

Hello all and welcome to part 6 of the innistrad spoilers, this is for the lands and multicolor cards of the set, so let's go.

#212) Evil Twin - 2, a blue and a black for this rare, it is a 0/0 that enters the battlefield as a copy of any creature on the battlefield, it also has pay 1 blue and a black and tap it to destroy target creature with the same name, interesting very interesting indeed for a Blue/Black player.

#213) Geist of Saint Traft - 1st legend of the color/multicolor, it costs 1, a white and a blue to play and is a mythic rare obviously, it has hexproof as well also being a 2/2 that when it attacks it brings out a 4/4 angel token tapped and attacking, which sacrifices itself at the end of combat, really really good, this is what White/Blue spirits needed personally.

#214) Grimgrin, Corpse Born - Mythic rare for a 5 drop personally it's good and it's a Blue/Black legend, it enters the battlefield tapped and you sacrifice a creature to untap it each time, it starts as a 5/5 and each time you sacrifice a creature it gets a +1/+1 bonus as well as whenever it attacks destroy target creature a opponent controls and it gets another +1/+1 counter on it very interesting.

#215) Olivia Voldaren - A mythic level vampire again, 3/3 that flies and costs 2, 1 black and 1 red mana to summon, is a legendary creature, has two different abilites the first is a ping effect for 1 and a red mana which deals 1 damage to target creature, that creature becomes a vampire in addition to it's other types, plus she gets a +1/+1 counter placed on her, her secondary ability for a mere 3 and 2 black mana allows her to snatch other vampires away and use them against your opponent as long as you control this creature, really good stuff, i am betting there is more legendary creatures where this came from.

#238) Clifftop Retreat - Red/White dual land, this is pretty decent and such, expect to see at least a few duals a box, i won't talk much bout these new duals other then the B/G one.

#239) Gavony Township - First unique land of the set, it's white/green so it is human related, it dishes out 1 colorless as a rare, it also has the ability pay 2, a green and a white and tap it of course to put a +1/+1 counter on each creature you control, very interesting indeed.

#240) Ghost Quarter - How nice is it to see this reprint finally, a land that allows for land destruction, then grant them a basic land, great way to remove duals from the current meta game eh, it's still a uncommon too so i expect this to replace Tectonic Edge for standard at least.

#241) Hinterland Harbor - Well GreenBlue dual for this set, not a bad start to this one

#242) Isolated Chapel - White/Black dual for this one, nice to see the art on this too

#243) Kessig Wolf Run - This is a land that basically is a pump spell, it also generates 1 colorless mana and for X, 1 red and 1 green, you give target creature +X where X is the cost paid, of course you also gotta tap this to pay for the tap cost, duh, did i mention it's a rare land.

#244) Moorland Haunt - White/Blue rare land that puts a 1/1 spirit token on the battlefield, in exchange you exile a creature from your graveyard, it also adds 1 colorless mana to your pool and is pretty half decent did i mention the tokens fly.

#245) Nephaila Drownyard - Blue/Black rare land, it adds 1 colorless as always, it also has the ability pay 1, a blue and a black tap it, to mill the top 3 cards of a player's library, this is very interesting indeed for a Blue/Black land, combined with Drowned Catacomb and Darkslick Shores it is a force.

#246) Shimmering Grotto - Yes this is getting a reprint as well, first ability to tap and add 1 colorless to your pool, second ability is tap it, add 1 mana of any color to your pool as a common too

#247) Stensia Bloodhall - Red/Black rare land for this set, it adds 1 colorless of course and it has the ability pay 3, a black and a red to tap and deal 2 damage to target player, very impressive but lackluster in any sense.

#248) Sulfur Falls - Red/Blue dual and wow, i gotta admit this artwork has me impressed, really nice job on the falls there wizards

#249) Woodland Cemetery - Finally a new rare dual land, this generates black/green mana but has a ETB clause where if you don't control a swamp or a forest this enters the battlefield tapped, but if you do this enters untapped, this is also a enemy colored dual land, so this is kinda unexpected for me personally.

That's it for the multicolor and lands of this set, aside from the basics of course, stay tuned for part 7 which is the artifacts of this set.

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