Tuesday, April 24, 2012

Avacyn Restored Spoiler Part 6: Multicolor and Lands

Well it's the Multicolor and lands turn to see what is in Avacyn Restored, let's see what is being brought to the table in terms of these.

#208) Bruna, Light of Alabaster - Blue/White legendary angel for the set, meaning this is perhaps the first of the three, in all respects and probably the best of the three, she has Flying, Vigilance and she is a 5/5 for 3, White, White, Blue and a mythic rare in the set, she works around auras and them enchanting her, so technically i could see this girl being a new Voltron general for EDH, as well as being a major bomb in limited, provided there are some decent auras for the set.

#209) Gisela, Blade of Goldnight - White/Red legendary angel, ok this is good, at least the color pie is being filled with angels this set, i respect that, but for 7 mana and a mythic to boot, ok seriously pushing the bar here wizards, a flying, first striker with the ability of "If a source would deal damage to a permanent a opponent controls or to a opponent, it deals double that damage instead" "If a source would deal damage to a permanent you control or you, prevent half that damage rounded up" say what and she's a 5/5, nice way to balance her wizards.

#210) Sigarda, Host of Herons - Another Legendary angel eh, interesting, this one is Green/White though and flies, has hexproof and spells or abilites opponents control don't cause you to sacrifice permanents, so the Eldrazi are useless against her, as well as specific other sacrifice abilites, she costs 2, green, white, white and is a 5/5 a very balanced and potentially good general here wizards for EDH, limited is loving her too even if she is Mythic.

#225) Alchemist's Refuge - First of the rare land cycle, it's add 1 mana to your mana pool for it's first ability and it's second ability you pay 1 green and 1 blue mana, tap it and all non land cards in your hand have flash, talk about impressive here folks, i like this land already.

#226) Cavern of Souls - A very impressive land here, as it enters the battlefield you get to choose a creature type,  it's first ability is add 1 mana to your mana pool but it's second ability is where it shines, add one mana of any color of your choice to your pool, spend this mana only to cast the chosen creature type, if you spend it on a spell, that spell cannot be countered, holy crap that's broken much, uncounterable spells, say what here, best land of the set perhaps?

#227) Desolate Lighthouse - The Blue/Red ultity land, it is essentially a Merfolk Looter wrapped up in a land, it generates 1 colorless as always and for 1, Blue, Red you get to draw a card and then discard a card, it's a rare to boot.

#228) Seraph Sanctuary - So when this enters the battlefield you gain 1 life, as well as when a angel enters the battlefield you also gain 1 life, not bad, plus it generates 1 colorless as well but it's a common.

#229) Slayers Stronghold - Last of the cycle it seems, this one works with White/Red and adds 1 to your mana pool as well as being a rare, pay 1 red, 1 white and tap it and it gives +2/+0 to a creature as well as haste and vigilance until the end of turn, not a bad land honestly.

And that covers Multicolor and Lands for the set, final part, artifacts next.

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