Green has always been the last official color of the color pie for magic since it's inception and well this time green is sure to get a surprise or two, we saw some decent creatures, enchantments and even a few combat tricks so far for this block, will it be any different let's find out.
#103) Beast Within - As a fan of any spell that puts tokens on the field i cannot be happier to see this instant speed 3 drop spell that blows something up and puts a 3/3 beast onto the field in it's place, espically if you need to make room in your hand for something better like say Skittles but outside of limited though it may see play but then again may not.
#104) Birthing Pod - Well this is a surprise indeed a Phyrexian mana mechanic on a artifact it costs 3 mana plus a green phyrexian mana which can be paid for via 2 life or a green mana and a green mana, weird i know but i will explain further, it's effect is you pay 1 and a phyrexian green mana and tap this artifact you get to sacrifice a creature and search for a creature card with the converted mana cost of the one you sacrificed plus 1 so you sacrifice a inferno titan you get to search for Avenger of Zendikar, or you sacrifice something else this is pretty decent as a rare artifact but you can only do this during your turn which is a downfall but that's ok personally.
#105) Brutalizer Exarch - And so life goes on in the exarch cycle of cards and let me tell you something for a 6 drop 3/3 it better be good and it is, it basically fetches stuff creature wise or makes a opponent's creature go to the bottom of your library, great in limited personally as that kind of stuff makes most players weep in fear, he fits perfectly into a infect deck since he fetches infecters and you can easily give him infect for a turn.
#106) Chancellor of the Tangle - Nothing like a free 1 green mana for revealing this dude eh, well i couldn't agree more, for a 6/7 and with vigilance and reach he's a great end to the chancellor cycle of cards which we've seen to date so far to be rather intruging personally, once again wizards printed a awesome cycle of rares this time around.
#107) Corrosive Gale - Think of this as the new windstorm, it's pretty much same speed, same rarity and hell even same cost, a carbon copy with a new name next!
#108) Death-Hood Cobra - So what exactly is so good about this common nothing really his two abilites are mana intensive and he's only a 2/2 but said mana abilites can be used as interrupts during a blocker step, so it's not all that bad personally.
#109) Fresh Meat - Wow this is a pleaser, it basically says go and use Day of Judgement on me, i'll play this and get back my entire army for 4 mana you get a instant that puts 3/3 beasts onto the field for all creatures that died this turn, it's basically get wiped play this, boom 5 3/3 beasts and swing next turn, broken or what and it's a rare too, it's like the next genesis wave for green, since it makes a lot of dudes if you are lucky. I am for sure going to grab 4 of these when i get the chance since this set looks like a lot of fun in the long run and all that, plus i love me some old school beaters.
#110) Glissa's Scorn - Here we go with a destroy spell for 2 mana you get destroy target artifact, that artifact's controller loses 1 life, wow as a common i'm impressed green has a new naturalize with some semi black effects but the only dissapointment is it does not destroy enchantments so it's kinda sad.
#111) Glistener Elf - A 1/1 with infect for 1 green mana, it combos off well with Chancellor of the Tangle at least don't you agree, since it does not have any other special abilites i don't think it will see anything but limited play, though we do have some decent limited fodder for the set at least from a nagle set.
#112) Greenhilt Trainee - So a 2/3 that has a tap ability to give other things +4/+4 until end of turn, right and i am a monkey's uncle limited only really since elves have a way better option in the form of Joraga Warcaller right now.
#113) Leeching Bite - A pump spell that basically gives something +1/+1 for 2 mana and it gives something else a -1/-1 until end of turn, weenies fear my wrath for i have returned in the form of a pump spell next
#114) Maul Splicer - So this is a 7 drop that apparently is part of a cycle of cards that generate golems, however the effect don't kick in till this hits the battlefield, but it also gives golems trample as a 1/1 it's a more expensive Awakener Druid but on the plus side it's a creature that drops 1 point of power for each mana it costs, did i mention this is a common as well, so it may end up being worth it we will see.
#115) Melira, Sylvok Outcast - OMG she's here in all her glory, the hottest thing on mirrodin nah just kidding, for 2 mana a rare that is a legendary, you can't obtain poison counters with this, -1/-1 doesn't work either, all opponents basically lose their advantage with this one, by losing infect broken, but she can still die to bolt, i compare it this way if you can die to bolt, sorry.
#116) Mutagenic Growth - So for one Phyrexian mana not only do you get a instant speed common but a pump spell which you can dump your infecters with and make them super strong till end of turn, am i seeing a pattern here with this set, we have our Awakener Druid, we have a pseudo giant growth, we have a new Extripate and all of that, weird seeing a card like this in this set, but it's sounds like a good combat trick regardless.
#117) Mycosynth Fiend - Ok so a 2/2 for 3 that powers itself up on the amount of poison counters a opponent has, seriously as a uncommon that ability is broken in late game, drop him when the opponent has 7 or 8 poison and dude is a 9/9 or a 10/10 for 3, wow infect just got fun again.
#118) Noxious Revival - 1 green phyrexian mana is all it takes to revive something and put it on the top of your library with this one spell, at instant speed it's just perfect for late game and a interrupt to a go for the throat or some other removal spell.
#119) Phyrexian Swarmlord - Well it was bound to happen this set's massive token generator in the form of this rare, it's in a intro pack as well so it's gotta be a 2 dollar junk rare, it has infect as a 4/4 and it costs 6 mana but relies on poison counters for it's upkeep ability, not bad at all, espically in a black green infect build.
#120) Rotted Hystrix - 3/6 vanilla creature for 5 mana next!
#121) Spinebiter - Oh a infecter that can deal infect damage almost without fear, 3/4 for a 6 drop that basically goes through blockers with it's "You may have it deal damage as though it wasn't blocked" pretty damn funny and fun to play if you ask me.
#122) Thundering Tanadon - 4 and 2 phyrexian green mana makes this 5/4 beast with trample a huge success as he can be ramped to turn 3 and cast quickly, give this dude infect and he's broken personally.
#123) Triumph of the Hordes - This is basically a miniature overrun with infect for 1 less, it gives all dudes +1/+1, trample and infect until end of turn, great finisher card personally.
#124) Viridian Betrayers - 3/1 for a psuedo infect that works with the poisoned mechanic, whew and here i thought we saw everything from rare occurences to even this type of card, but this is a exception to the rule as it's infect status makes it a serious contender in limited.
#125) Viridian Harvest - So a enchantment aura that only enchants artifacts but gains you 6 life for 1 green mana, talk about a serious contender for lamest spell of the set, filler much.
#126) Vital Splicer - Well the splicers had a good run in my spoilers and now it ends this is the last one of the set and wow it's a doozy 4 mana nets you a 1/1 and a 3/3 golem, all golems have pay 1 mana and regenerate so they don't die easily, this could easily be a decktype for sure me thinks.
#127) Vorinclex, Voice of Hunger - We have at last arrived at this color's mythic slot, oh my goodness this is fun as is all the praetors of the set, 7/6 trample that produces mana when you tap equal to the amount you tap for, it locks down opponent's lands all for 8 mana too, um did i mention it has trample, dear god this is a fun set, i can't wait to see what is next.
Well that is it on this color front, next time it's multicolor and lands, see you all next article.
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