So this is what that mysterious card does, say hello to Dreg Mangler, 1, black and a green to play, hasty 3/3 at that as well as being a uncommon, it has the golgari mechanic of scavenge, which on this one costs 3, Black, Green to play at sorcery speed, very unique for this mechanic i must admit.
My new favorite Goblin Electromancer, it makes all instants and sorceries 1 less to cast, plus it's only a 2/2 that costs Blue/Red, at the common level which makes it even better honestly then it already is.
It appears Charms are making their way back into magic with Izzet Charm, a instant speed spell that costs Blue and a Red, uncommon at that and you get to choose 1 of the effects, so it can act as a counter spell for a noncreature spell unless it's controller pays 2, or it deals 2 damage to a creature, or draw 2 cards and then discard 2 cards, a interesting effect here.
Golgari's second card spoiler besides Jarad, Korozda Guildmage, costs Black/Green to play and is a uncommon at that and it has 2 different abilites 1, Black, Green, target creature gets +1/+1 and intimidate until end of turn, 2, Black, Green, sacrifice a non token creature, put X 1/1 green saproling creature tokens onto the battlefield, where X is the sacrificed creature's toughness, plus it's a 2/2 much the same as Jarad.
Finally we learn the Izzet mechanic, Overload on a card called Street Spasm, which is a X cost card at instant speed, so it would do X damage to target creature without flying you don't control, but if you pay the Overload cost, it will replace the word target with Each and hit everything that you don't control without flying, a great sweeper if you ask me.
Well that's it for these spoilers for today, I of course will be writing these spoilers down as usual and discussing them as expected, but until next time this is vergil signing off.
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