Thursday, April 21, 2011

New Phyrexia Spoilers Part 2: Blue

Well it's blue's turn to get the treatment for this set, we saw some decent cards last set will this time be any different we will have to wait and see how it turns out of course, let's get started

#27) Argent Mutation - So a 3 drop instant spell that makes things into artifacts and replaces itself with a card draw effect, as a uncommon really weird to see such a interesting card first thing for a new color.

#28) Arm with Aether - So a sorcery speed 3 drop that basically makes stuff bounce back to your opponent's hand when damage is dealt, at sorcery speed you'd have to play it almost at the beginning of your turn to even have a hope of using this, really, this is lackluster for a card, i'd rather just use Into the Roil as a combat trick.

#29) Blighted Agent - Here we go finally a creature for blue, a 1/1 infecter that is unblockable for 2 mana very Plague Stinger boys but good limited material as a common goes in this set we were bound to see blue getting some form of Infect for this one here's the first sign of it really.

#30) Chained Throatseeker - We are finally getting into the expensive stuff for this set and at a whopping 6 mana for a blue card that has Infect and cannot attack unless defending player is poisoned, can you say limited fodder much even as a 5/5 it's not good due to it's secondary ability and that limits it a lot in my humble opinion, so draft fodder indeed, will we will see this 6 mana drop anytime soon not likely.

#31) Chancellor of the Spires - As typical as blue is for Mill, this is ridiculous this is basically saying, i reveal it you mill 7 first turn without playing a spell, it's a 7 drop rare that is a 5/7 and it allows you to cast instants or sorceries from a opponent's graveyard when it hits the battlefield, really and it has flying as well, give this infect and it's broken.

#32) Corrupted Resolve - Well we knew a poison counterspell was going to be coming eventually, this only works when someone is poisoned, not bad, not good for 2 mana though it is nice, limited maybe, anywhere else nah.

#33) Deceiver Exarch - So the exarch cycle continues with this one, it taps or untaps things when it hits the battlefield, it's a 1/4 for 3 mana, bright side it has flash so it can be a interrupt in a combat trick, that is a good sign for this card at least if it did not have flash it wouldn't be good to me.

#34) Defensive Stance - Lame mirran card is lame, it gives the creature a -1/+1 and it's a aura to boot so it has to target, one answer shroud, next!

#35) Gitaxian Probe - So this is the free spell for revealing a opponent's hand, for 1 phyrexian mana you basically get to see your opponent's hand, is this good, maybe i have to figure out the applications for this, but i know it may be a 1 or 2 of in control builds.

#36) Impaler Shrike - 4 drop 3/1 that when it deals combat damage you get a free 3 cards if you sacrifice it, hmm semi good but semi bad in a sense it's a body, that has only 1 toughness so it dies to bolt, it dies to anything in one shot, i don't know this seems like fodder to me.

#37) Jin-Gitaxias, Core Augur - Finally the praetor for blue, wait a minute a mythic rare that costs 10, what, but wait hear me out, at your end step when this is on the field you get a refill hand and all opponent's handsizes are reduced by seven, as a 5/4 it's power toughness ratio is decent for blue, you could cheat this into play via Polymorph, this is a great mythic but it does have drawbacks, wow though.

#38) Mental Misstep - So apparently this is the new daze, that counters like Spell pierce, Any 1 drop spell basically gets countered by this as a uncommon, it has a phyrexian mana cost of 1, it basically says, turn 1 you don't get a thing, turn 2 you don't get a thing, it's a big go to hell for tezz decks ramp spells.

#39) Mindculling - Oh my goodness this card sounds fun, you get to draw 2 cards when this is played and force your opponent to discard 2 cards but drawback is it's mana cost of 6 converted yikes um good in a sense it's a divination mixed with a mind rot so it's CMC equals those two cards, not bad, not good really starting to get me down for this set.

#40) Numbing Dose - So a 5 drop enchantment aura that basically does a paralyzing grasp, but makes the opponent lose life every turn this is on the field, well as decent as that is it's family friendly limited material in my eyes and it basically says a 6 or 7 turn clock for them.

#41) Phyrexian Ingester - So a 7 drop imprint that basically gets pumped up when something is imprinted, but it has to be a creature that isn't a token, so you could imprint a avenger of zendikar and make it huge and it's a rare 3/3, hmm really weird but ok wizards i will go with it.

#42) Phyrexian Metamorph - So this is the release card eh, not bad for 3 and a blue mana or phyrexian blue mana you get a Clone variant for this set, pretty sweet and it combos well with anything basically making it a needed 3 or 4 of i feel, it basically enters the battlefield as a copy of any artifact or creature it's not limited to just a creature, so essentially if you had Blightsteel on the field, you'd be able to make this into another Blightsteel, very good clone variant wizards of the coast, very good indeed

#43) Psychic Barrier - Wait a minute what, it only counters creature spells but makes the opponent lose 1 life when it does, for 2 blue mana counterspell for creatures, really i did not think it was good but wow as a common as far as counters go, this is nice, since i am a blue mage and fond of this type of thing.

#44) Psychic Surgery - This name and most translated names are a rough rendition so bare with me here, names will changed for the better when more or better info is provided, though this card's effect is pretty decent. As a enchantment whenever a opponent shuffles his or her library you may look at the top 2 cards, you may exile 1 and continue the game by placing the remainder in any order i don't know why you wouldn't do this it's a great removal strategy and this block has provided some weird mill cards, which i like for some reason i do not know why but still a great card is great 2 mana to summon and it's a lasting effect, since most players shuffle their libraries what 7 or 8 times a game really good way to punish those kinds of players.

#45) Spined Thopter - Really a 2/1 flying that can basically be brought out on turn 2 by paying 2 and 2 life, really good but it's a jank common not really gonna see much play at all in anything besides limited.

#46) Spire Monitor - 5 mana nets you a flash, flying 3/3 what is this vanilla BS, next!

#47) Tezzeret's Gambit - Oh my god, for 3 and a phyrexian mana you get card draw, proliferate all in the same package as a uncommon wow much i love proliferate and card draw now, seriously this is sounding more fun by the second, good on you wizards i gotta commend you guys.

#48) Vapor Snag - So apparently bounce spells are the new hotness of this set, for 1 blue mana you basically bounce something that card's controller loses 1 life, really great interrupt personally

#49) Viral Drake - Wait a minute what, flying, infect and you can pay it's CMC to proliferate every turn and it's a 1/4 really that is so cool i'm glad proliferate is getting a huge spotlight now seriously this mechanic is fun to play now.

#50) Wing Splicer - Splicer no 4 i believe and wow much so for 4 mana you dump a 3/3 and get a 1/1 body as well, this guy gives all golems flying so you could build a 3 color splicer deck with these guys, i smell awesome things here.

#51) Xenograft - So let me get this straight for 5 mana you get to choose a creature type as a rare enchantment and all other creatures you control become that creature type plus retain their original, um yeah sounds like fun i can make em shapeshifters and give them all creature types, oh talk about a broken mechanic for the late game, espically for certain other cards, though it could be a bit cheaper it's a great rare but limited may only find it for use for this upcoming format.

Well that covers it for blue, next time it's Black's turn in the spotlight for New Phyrexia see you all next article, this is vergil signing off.

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