Monday, August 29, 2011

Innistrad PAX Spoilers: Part 2

Hello everyone and welcome back to the final emporium update of the day, today we are going to be taking a look in the 3rd article of the day at the remaining PAX spoilers so let's first begin with a reprint confirmed at PAX since we kinda need to catch up.


First up for the PAX Spoilers is one of my favorite lands from Dissension Ghost Quarter, yes this beauty is getting a reprint finally after what 5 years of waiting, it's about time we see a reprint for today's modern day, new art and all as well to boot, still the same rarity as always a Uncommon, really neat to see this getting a reprint and staying around for another 2 years, thank god wizards, onto a more unique rare with a white card known as Dearly Departed




So it flies, is a 5/5 and gives other humans a enter the battlefield effect of a +1/+1 counter when this is in the graveyard, costs a hefty 6 mana to summon but i think it's well worth it, so it gives off like a permanent lord effect when it dies, so all humans become 1 point of power/toughness stronger then before, plus the effect doesn't go away till the creature with the counter dies, pretty dang good wizards, anyways, remember that art i spoiled a little while ago, well we got the card for it take a look see at the card form of Creepy Doll, of course inspired by the Jonathon Coulton song


So we have a 1/1 construct that is indestrucible, whenever it deals combat damage to a creature, flip a coin, if you win, destroy that creature, really for 5 mana a 1/1 that is a rare, dissapointing wizards, though it's Stuffy Doll 2.0 at least, really terrible, onto the next card which is a vampire.


This is known as Vampire Interloper costs 1 and a black mana to summon, is a 2/1 that flies and can't block, it's at the common level too so expect to see this a lot in draft and the prerelease, but a 2 drop that's a 2/1 and flies is pretty good as a common, personally, with that said let's take a look at a spell that is used for Wolves.


Moonmist is a instant speed spell that changes all humans into werewolves and gives them the ability to cause damage but you cannot take damage during the turn this is cast unless it's by another wolf, 1 and a green mana for a common as well, works nicely with the tribal wolf theme of the set, pretty decent honestly.


Abbey Griffin is another in the long line of psuedo creatures that cost a decent chunk of mana, have basic combat skills and suck, 2/2 for a 4 drop creature that has flying and vigilance, that's it, at the common level too, really wizards was this all you can think of for the first card of the set, goddamn


Last but certainly not least is the card called Stitcher's Apprentice, It's a 1/1 that costs 2 mana and has a mana ability to put 2/2 tokens onto the battlefield, as long as you sacrifice another creature, it's a common so expect it to be present a lot, it's ability is very nice for a card in general and should see a lot of limited play, i hope, anyways that's about it for article no 3 for today, stay tuned tommorow is preview cards for innistrad for Day 1 and 2, this is vergil signing off.

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