Hello everyone and welcome back to another set of spoilers for the emporium, this time it's on the set Dark Ascension which hits store shelves in Feburary, this first edition as always covers the white cards, which are going to be in chronological order for these spoilers as always so let's begin.
#1) Archangel's Light - First card of the set and it's a mythic oh great, 7 and a white to cast and it's a sorcery that states, gain 2 life for each card in your graveyard, then shuffle your graveyard into your library, really good EDH material here.
#2) Bar the Door - 2 and a white mana for a instant speed spell that gives your creatures +0/+4 until end of turn and it's a common, limited material much here.
#3) Break of Day - 1 and a white to play for a instant speed spell that gives creatures you control a +1/+1 boost until end of turn and it also has fateful hour which gives them indestruciblity which is still just another combat trick honestly.
#4) Burden of Guilt - Lame 1 white drop enchantment is lame next.
#5) Curse of Exhaustion - 2, white, white for a curse that basically prevents the player it is attached from playing more then one spell, no thanks vladmir i'm not touching this out of limited.
#6) Elguad Inquisitor - 3 and a white mana for a 2/2 cleric that when it dies it produces a 1/1 white spirit with flying, sorry rather have Doomed Traveler
#7) Faith's Shield - 1 white mana for a target creature gets protection from the color of your choice till end of turn, has fateful hour which gives you and all creatures you control protection instead, not bad in limited.
#8) Gather the Townsfolk - A 2 mana sorcery that generates 2 1/1 white human creature tokens, has the new ability Fateful Hour which states at 5 life or less, put 5 of those tokens onto the battlefield instead, seriously this is stupidly good for a sorcery, expect this in human decks and possibly with another DKA card.
#9) Gavony Outwright - 2 and a white for a 1/4 that has fateful hour and it gives other creatures you control +1/+4, lame much.
#10) Hollowhenge Spirit - 2/2 for a 4 drop flyer that removes target attacking or blocking creature from combat, really good spirit here for limited.
#11) Increasing Devotion - A sweet token generator folks, this for 3, White, White is seriously good, the flashback cost though is iffy but with a little help from Snapcaster Mage the flashback can be reduced, plus this is a sweet finisher.
#12) Lingering Souls - 2 and a white for a instant token generator that has a flashback cost of 1 and a black mana, uncommon. Um wow much this is going to Black/White token material for sure, i will admit that much.
#13) Loyal Cathar/Unhallowed Cathar - First DFC of the set, a 2/2 and a 2/1, the 2/2 costs 2 white mana is a uncommon, has vigilance and when it dies transform it, the 2/1 is a black card that cannot block but is great for attacking, limited fodder.
#14) Midnight Guard - 2/3 for 3 mana that when another creature enters the battlefield untap it, not bad, not bad at all for a 2/3 honestly one of the more fruitful commons
#15) Niblis of the Mist - 2 and a white for a 2/1 that when it enters the battlefield you get to tap target creature, it has flying as well as being a common, interesting not.
#16) Niblis of the Urn - 1/1 for 2 mana, flyer and when it attacks you get to tap target creature, better at least then the last one.
#17) Ray of Revelation - 1 and a white for a instant speed enchantment removal, with a flashback cost of 1 green mana, nice to see this back for standard.
#18) Requiem Angel - 6 mana for a 5/5 flyer that when other things die on your side of the field you get to produce a 1/1 white spirit creature token in it's place, great for EDH honestly.
#19) Sanctuary Cat - Vanilla creature is stilll vanilla next.
#20) Seance - Another copying enchantment, similar to mimic vat, costs 2, white and a white, is a rare and basically states you can exile a creature from your graveyard and put a token into place where that token is a copy of that creature exiled this way, exile the token at the beginning of the next end step, really this is my least favorite rare so far.
#21) Silverclaw Griffin - 3, white, white for a flying, first strike 3/2, uh too over costed.
#22) Skillful Lunge - Instant speed spells that cost 1 and a white are some times good, this grants a creature +2/+0 and first strike until end of the turn, combat trick much.
#23) Sudden Dissapearance - 5 and a white for a sorcery that exiles all the non land permanents that a player controls, is a rare at that and they don't return to the field till the next end step, very nice.
#24) Thalia, Guardian of Thraben - So you get a 2/1 first striker that is a rare for 2 mana, noncreature spells costs 1 more to cast, this is so sick i'm happy to finally see a legendary in this set.
#25) Thraben Doomsayer - 1, White and a White for a 2/2 rare that generates 1/1 tokens each time you tap it, has Fateful hour which states at 5 life or less creatures you control get +2/+2 seriously this isn't a legendary either, oh god ok this is sick tech.
#26) Thraben Heretic - 1, white for a 2/2 that you can tap to exile creatures from the graveyard, really good in limited.
Anyways that's it for the white cards of the set, stay tuned for the blue cards of Dark Ascension.
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