Monday, September 19, 2011

Innistrad Spoilers Part 2: Blue

Welcome to part 2 of the spoilers, this article will conduct the blue spoilers for Innistrad and all it's glory, let's see what wizards of the coast gives us for this edition of our spoilers.

#43) Armored Skaab - 1/4 that when it enters the battlefield you mill 4 cards, for 3 mana, makes mill kinda nice.


#44) Back from the Brink - 6 mana enchantment that basically puts a token of the exiled card as long as you pay it's mana cost, nope, sorry this is a junk rare for EDH.

#45) Battleground Geist - Flying 3/3's are not that bad, espically for a mere 5 mana, depending on what they do and their rarity, in this case it gives other spirits +1/+0 and is a uncommon, strange but true i suppose in this case, pretty decent for a blue card for limited.

#46) Cackling Counterpart - 1 and 2 blue for a rare instant speed spell that puts a token of target creature you control on the battlefield under your control, it also has a flashback cost of 5 and 2 blue mana as well, pretty interesting considering we got tons of Illusions last set.

#47a) Civilized Scholar - 2 and a blue for a 0/1 that draws and discards card for it's ability, is a uncommon, it's transform clause depends if a creature was discarded this way, if so untap it and transform it into it's night time form, interesting.

#47b) Homicidal Brute - a 5/1 for a attacker it's a off color card as well, the day version is blue, this one is red, it has to attack every turn otherwise it turns back into it's daytime form, but that's checked at the end step of a turn, so technically it's not a bad ability, but not a good one at all.

#48) Claustrophobia - Basically a aura that does what a Frost Titan does i'd rather pay for a frost titan thank you, for a mere 3 mana, it's still lame.


#49) Curiosity - Oh hi pseudo Cold-Eyed Selkie how you doing, for a mere 1 blue mana, it enchants a creature and every time it deals damage you draw a card, sweet reprint.

#50) Curse of the Bloody Tome - Wait a second wizards is printing auras that enchant players, seriously it's about time wizards,  so for 2 and a blue mana you get a common enchantment that targets a player, which it's ability is at the beginning of enchanted player's upkeep that player puts the top two cards of his/her library into his or her graveyard, interesting really.

#51a) Delver of Secrets - 1/1 for a mere 1 blue, you reveal a card from the top of your library if it is a instant or sorcery it transforms into the next card i am talking about


#51b) Insectile Aberration - 3/2 vanilla flyer, nope.

#52) Deranged Assistant - 1 and a blue for a common that allows you to put the top card of the library into the graveyard in exchange it gives you 1 colorless mana to work with, not bad personally and it's a great way to speed some serious firepower onto the board, but it's only a 1/1 so it's kinda a glass cannon

#53) Dissipate - Oh great reprint ahoy, 3 mana counterspell, nope sticking with Mana Leak, but it does exile the card it counters.

#54) Dream Twist - 1 blue for a instant speed Hedron Crab that mills 3 cards, flashback too, so it's double fun.

#55) Forbidden Alchemy - 3 mana for a flashback spell that lets you take 1 card and put the rest into your graveyard, with a black flashback cost, interesting.


#56) Fortress Crab - 1/6 vanilla nope next!


#57) Frightful Delusion - Lame Spell Pierce is lame next

#58) Grasp of Phantoms - 4 mana for a sorcery speed spell that bounces stuff back to the top of it's owner's library, has a flashback cost of 7 and a blue mana, terrible flashback card outside of limited, thank goodness it's a uncommon

#59) Hysterical Blindness - 2 and a blue for a spell that gives creatures -4/-0 until end of turn yeah right.

#60) Invisible Stalker - 1 and a blue mana for a 1/1 that's hexproof and unblockable, give this guy a sword and he is a bad ass personally, i'd love to see this guy be the new focus of a new Blade type deck in standard somehow, as this guy is perfect for it, even as a uncommon.

#61) Laboratory Maniac - This guy is going to be a mill machine, when you have no cards in your library you win the game, it costs 2 and a blue, drop this before milling yourself and a instant win, sweet i never knew it was easy to mill with this guy, should go nicely as a rare and a 2/2

#62) Lantern Spirit - 2 and a blue for a creature that's a 2/1 and you pay a blue to return it to it's owner's hand not bad, not good either.


#63) Lost in Mist - 5 mana counterspell that returns the spell to it's owner's hand limited fodder

#64a) Ludevic's Test Subject - So this is one of those cards with the Transform mechanic aka the Day/Night mechanic, this is a 0/3 that has defender and when you pay 1 and a blue mana to summon this, you can also pay 1 and a blue mana to put a hatchling counter on it, when there is 5 or more counters sacrifice them and transform it into it's nighttime form did i mention this is a rare.

#64b) Ludevic's Abomination - The nighttime form of the Subject and it's a 13/13 with trample when transformed, with Trample i might add, seriously fun for a blue card, i don't know how this is going to be played but i can tell you with the Day/Night stuff like this this set is turning out to be cool.

#65) Makeshift Mauler - Nope 4 mana exile a creature to cast this, sorry.

#66) Memory's Journey - 1 and a blue to shuffle 3 cards from your graveyard back into your library with a flashback cost of green at instant speed, excellent.

#67) Mindshrieker - 1 and a blue mana for a flyer that mills and gets more powerful as the game goes along, as well as starting out as a 1/1 seriously impressive, even for a rare in this stage of the game, interesting blue might be a viable mill color again

#68) Mirror-Mad Phantasm - This guy is nuts 5/1 flyer that costs 3 and 2 blue, is a mythic, has the ability pay 1 and a blue shuffle this back into your library, mill yourself till you reveal this and put it back into play with the other cards going to the graveyard, great removal dodging abilites here, i like it.

#69) Moon Heron - 3/2 vanilla flyer, nope.

#70) Murder of Crows - You know for a 4/4 flyer that costs 5 mana this seems oddly familar to me, Kamigawa block had something similar that cost 5 mana but was a 3/3 called Teller of Tales well anyways enough bout that one card, so a 4/4 uncommon that costs 3 and 2 blue mana flies and whenever a creature dies draw a card then discard a card, good way to fill the graveyard me thinks, i look forward to seeing the applications for this card in particular, since i have no idea how this one will work in a regular enviroment like Draft/Sealed deck

#71) Rooftop Storm - 6 drop enchantment is not fun, espically as a rare though it does grant free zombies when it's on the field, not bad for a blue enchantment in this set, but the mana cost is a little too high personally.

#72) Runic Reputation - 2 and a blue for a recursion for flashback cards, nice this is actually pretty good, in limited.


#73) Selhoff Occultist - 2 and a blue for when it dies you mill 1, sorry, even if you are a 2/3


#74) Sensory Deprivation - 1 blue mana for a aura that grants -3/-0 nope

#75) Silent Departure - A unsummon with flashback, costs 1 blue mana to play at sorcery speed, is a common and has a flashback cost of 4 and a blue, how droll wizards basically saying we are always going to have a draft worthy staple in this set, not, next

#76) Skaab Goliath - 6/9 for a 6 mana trampler that exiles 2 creatures from your graveyard, nice limited material.

#77) Skaab Ruinator - 1 and 2 blue for this 5/6 flyer, but it's exile cost is a little too big, though it's a mythic rare and all, it can also be cast from the graveyard as well as be cheated into play via Birthing Pod which is impressive, for a 5/6 flyer at least.

#78) Snapcaster Mage - So at long last we know of the next invitational card, this is a 2/1 with flash and grants a instant or sorcery in the graveyard flashback, it costs 1 and a blue mana to play and it is a rare card, the flashback cost is equal to the original cost of the card when it was first played, so expect fun times.

#79) Spectral Flight - 1 and a blue for a aura that grants +2/+2 and flying, nice in limited geez limited fodder much.

#80) Stitched Drake - So for 1 and 2 blue mana you get a 3/4 flier that has a additional cost to exile a creature card from your graveyard, really perfect for a gothic themed set personally, i'd love to see how wizards ends up using this kind of thing in the other colors.

#81) Stitcher's Apprentice - A 1/1 that churns out 2/2's which have a mana cost to bring out plus a additional sacrifice ability, it's mana cost is pretty decent at 1 and a blue mana, with it's ability being the same cost, as a common it's pretty good personally.

#82) Sturmgeist - */* for a 5 mana cost creature where it's power and toughness are equal to the number of cards in your hand, each time it deals damage you draw a card, it also flies and is rare

#83) Think Twice - Interesting reprint, 1 and a blue for a draw a card, flashback of 2 and a blue and it's a common again wow nice reprint wizards.

#84) Undead Alchemist - Now this is good, 3 and a blue for a 4/2 that grants all zombies the ability to mill when they deal combat damage, then whenever a creature is put into the graveyard this way it makes 2/2 zombie tokens, zombies are so legitimate now folks.

Ok well that's it for blue for this set, tommorow is Black and Red, stay tuned for tommorow


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