Sunday, September 2, 2012

Penny Arcade Previews: Return to Ravnica Edition Part 2

Hello everyone and welcome to part 2 of these return to ravnica previews here at the emporium and believe me there are some decent cards for the set coming down the pipeline, so without further ado let's take a look at some more of the return to ravnica previews for the set.


Shock #2 is honestly brand new fricking art and believe me, wizards you gotta stop egging us on so damn much, Hallowed Fountain is also making a return for the set, as per usual, so expect to see this cracked a few times at your prerelease.


Did anyone ask for a Cursecatcher reprint on a bird, since it costs a hybrid mana cost, yes a hybrid mana cost which we've not seen in a while, White/Blue for a 1/1 bird that has flying and is a uncommon, plus you sacrifice it to counter target instant or sorcery spell unless it's controller pays 1 mana, so seriously stupid if you asked me.


Another great red goblin eh, so casting spells shocks opponents and believe me it's a nice thing honestly, for a 3 drop 2/2 named Guttersnipe, which is a neat name for a creature honestly.


Another rakdos innovation named Carnival Hellsteed which believe me is a nice name for a creature, but with a 6 cmc cost, 5/4 hasty,  first striker with the key word unleash, you won't tell me this sucks since it's a consistent 6/5 when it attacks, big body from the rakdos side of things


Chromatic Lantern is one of those fixer artifacts, but grants lands you control the ability to tap for any type of mana, plus it taps for any type of mana itself a all star artifact if you ask me, plus it costs a mere 3 mana to play.


Nivix Guildmage is the izzet guildmage this time around and he has a slew of good abilites, he can loot for a card for 1, blue, red and for 2, blue and red he can copy instants or sorceries you control, plus he can make new targets for the copy, all this on a 2/2 for blue and red at the uncommon level, crap this is great.


Mizzium Mortars is a decent burn spell, it hits for 4 damage for 2 mana, but with a overload cost of 3, red, red, red it hits everything you don't control, meaning it's a field clearer pretty much, expect to see this since it's at the rare level i think, but for now this is vergil signing off, running out of cards to talk about and such and i've gotta get to updating the spoiler soon.

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