Hello and welcome to yet another edition of the emporium, we've got quite a few cards to talk about today so let's not waste any time and see what's cooking in the wizards brewery today.
First up is a missed promo from yesterday, Detention Sphere which to my surprise is a White/Blue based Oblivion Ring with a Malestrom Pulse effect slapped onto it, seems like Blue/White is getting all the good toys post rotation it seems, since it exiles effectively all copies of 1 card while this is on the battlefield, Delver of Secrets bugging you, no problem, take out all Delvers on the board, or have a enchantment you wanna protect, say Oblivion Ring, well this is the main reason to run, it basically makes opponents use a spell or two just to combat it, leaving you able to play the beast spells in your deck, not bad for TCG Player spoiler this time around.
So this is the final uncounterable spell in this set, Counterflux is the final card in the cycle of those cards, spoiled yesterday by Mark Rosewater on his twitter page, this beauty is the 4 mana counter spell that looks like was hinted at, plus it has the set mechanic of Overload which costs 1, Blue, Blue, Red and costs originally Blue, Blue, Red to cast at instant speed, pretty good if you ask me.
Of course there can't be magic without strange vampires in this set, introducing yet another mythic rare called Necropolis Regent, which costs 3, Black, Black, Black and is a 6/5 with flying of course but also has the ability "Whenever a creature deals combat damage to a player, put that many +1/+1 counters on it." which honestly isn't half bad if i do say so myself, but we will have to wait and see if it ends up in the 2 dollar mythic bin or not.
Moving onto today's previews, here's the first, the Azorius mythic for the set besides their legendary, Sphinx's Revelation, a mass life gain and card draw spell, for X, White, Blue, Blue interesting how it's life gain and card draw with this one honestly, i think this one may be the limited bomb we are waiting for here.
Here i believe is a limited powerhouse, Centaur Healer which costs 1, Green, White to cast and has the enter the battlefield ability of gaining you 3 life when it comes into play, plus it's a solid 3/3 body as well, making it one of the cards of choice for the set.
Here's another decent limited card, Stealer of Secrets, a 2/2 that costs, 2, Blue and whenever it deals combat damage to a player, you get to draw a card, not bad honestly in limited which is one of the better limited pieces blue has to offer this set at least.
Finally it's a really interesting dude, Mercurial Chemister which costs a whopping 3, Blue, Red to cast and is a 2/3 rare in this set, with 2 different abilites to boot, Pay blue and tap it to draw 2 cards and pay Red and tap it, discard a card it deals damage to target creature equal to the discarded card's mana cost, not bad honestly for a Izzet machination this time around.
And that's it for today's previews like always, see you all tommorow for the final day of week 2 previews, till then this is vergil signing off.
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