Wednesday, January 26, 2011

Mirrodin Besieged Spoilers Part 1 [White]

So it's that time of year when mirrodin besieged spoilers start to come out and i figured this is a perfect chance to talk about some of them starting as per usual with white, since it's in numerical order as of this point, note this is a small set so there isn't going to be a lot of cards colored wise i would think, instead i believe they intend to go with the standard make the set half full of artifacts and such, who the heck knows but let us begin yet another spoiler season in the form of Mirrodin Besieged's Spoiler for White.

#1) Accorder Paladin - Are you kidding me a 3/1 for 2 that has battle cry as a mechanic seriously this is decent and it's a uncommon in this set, wow much is all i gotta say for a card this brutal early on most of these cards though are really brutal to say the least.

#2) Ardent Recruit - You must be joking a 1 drop for metalcraft and it's a 1/1 when it hits, very good in limited espically since there are 0 costing artifacts in Scars of Mirrodin.

#3) Banishment Decree - Another removal spell for 5 mana please it's not really useful outside of limited and all that neat stuff, next please.

#4) Choking Fumes - Another phyrexian spell that places -1/-1 counters on things for 2 mana, it's decent but outside of a limited format such as a draft it's not gonna see much play even in sideboards.

#5) Divine Offering - A reprint that is actually functional to be quite honest, i've wanted to see this card come back so many times as of this point, it's not even funny 1 and a white net a instant that destroys target artifact and you gain life equal to it's converted mana cost.

#6) Frantic Salvage - This seems like a solid recursion card, it returns artifacts to your library which is great, it has a decent casting cost for a late game play, excellent and even nets a card in the process pretty solid and will see a lot of play in limited.

#7) Gore Vassal - For a 2/1 this isn't half bad in all honesty and i think one of these days, this is going to make sense because you get to put a -1/-1 counter on something then if it's toughness is 1 or greater regenerate it, so it can target anything really, strange but a cool effect in all honesty.

#8) Hero of Bladehold - This is a mythic in this small set, seriously this is awesome you get a brand new ability called battle cry previewed and a mythic that makes soldier dudes and is out of bolt range for a 4 drop, hello white weenie i say. Anyways onto the card itself it sure looks solid for a card that has itself out of bolt range and gives all attacking creatures other then it a +1/+0 boost when it attacks, it's also not a legendary so there can be 4's of this in a white deck it would appear bringing up weenie's overall curve to about 2.65 roughly these days it's still not that bad a mythic in my eyes.

#9) Kemba's Legion - A 4/6 that can block as many equal to the number of equips put on this dude, a serious bad ass body for such a high casting cost dude, he's slow and limited loves slow but steady stuff, standard don't

#10) Leonin Relic-Warder - Wow much, blinker for a 2 white cost and believe it or not it's a strong body of a 2/2 to boot and it blinks in the exiled permanent when it dies, talk about wrath of god evasion.

#11) Leonin Skyhunter - First official reprint of the set, for a 2/2 flyer for 2 it's pretty decent, this shows the raw potential of mirrodin for sure and has some decent qualities in it, though i'd like to see lifelink on a flyer for a change.

#12) Loxodon Partisan - A 5 drop for a 3/4 body with battle cry, certainly not the best but not the worst either, if you were looking for some form of decent body this is it, if not then sorry to dissapoint you but this one is a good draft pick but no other format may pick this up, i say MAY for a reason.

#13) Master's Call - A instant that makes dudes for real, think join the ranks but better as it triggers metalcraft really quickly by making two artifact myrs, for a 3 drop instant it's a decent dude maker to say the least and all that nice stuff to go along with it.

#14) Mirran Crusader - So a pro black, pro green double striker and it's a rare, i was expecting this card but i wasn't expecting a damn good white card it's a Paladin En-Vec on steroids for this standard enviroment which is just bonkers to be honest, also the fact this is a knight and has so much potential for White weenie say hello to the new ass kicker of mirrodin.

#15) Phyrexian Rebirth - Wow, total annhilation plus token generation at it's finest it brings out a X/X horror creature token where the X equals the number of creatures destroyed for 6 mana, MBS is throwing all kinds of bombs our way it seems.

#16) Priests of Norn - A phyrexian white card, in this set it's rare to see these but with infect and vigilance at 1/4 as a common yeah it's a wall of death basically but more mechanical then anything, if i was a phyrexian player i'd most certainly draft this.

#17) Tine Shrike - Weird name for a infecter with flying, a 2/1 body for a mere 4 mana if it were like 2 mana it's gonna be like a first pick in a infect deck since infect now has all five colours.

#18) Victory's Herald - True conviction just got a battle partner, 4/4 flying with lifelink and flying to other creatures when it attacks, evasion much, i'm thinking this is a limited winner right here.

#19) White Sun's Zenith - Not bad for a rare that produces mass tokens and goes back into your library when it's done, giving you the chance to do it all over again 2/2 tokens are nice to have too for target for equipment, white weenie perhaps has a new best friend.

That is all 19 cards of white, stay tuned for blue

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